Enhancing NFTs
Last updated
Last updated
In PROJECT XENO, 3 types of NFTs, XENO, WEAPON, and CHARM can be enhanced.
Enhanced NFTs are expected to improve in performance and value.
XENO has three levels of progression: XENO Level, which increases its each stats; EARN Level, which enhances its earning potential; and SPECIAL Level, which upgrades its special move (SPECIAL). By increasing each level, players can gain an advantage in battle and increase token earning ability. Additionally, there is a unique ability for XENO NFT called the CHARGE gauge, which will be consumed when EARN. When the CHARGE gauge is reduced, it can be restored by combining the unused XENO NFTs.
Additionally, the passive skills that each XENO possesses can be rerolled (reallocated) by consuming UT or the Reroll Ticket.
Looking at XENO from the perspective of NFTs, we believe that the balance between supply and demand greatly influences its value. Therefore, simply minting (generating) XENO from NFT-BOX will not be enough to maintain the balance between supply and demand, so we believe it is necessary to have a mechanism for burning (removing) XENO. To incorporate this mechanism into the overall game cycle, features such as EARN level and CHARGE gauge have been provided.
Furthermore, we believe that the circulation of XENO is not only necessary among users but also within an individual user's cycle. While it would be great to be able to play and continue to earn with the XENO acquired initially for several years, such a cycle will ultimately lead to a dilution of the daily token earnings as the number of new users joining decreases. That is not our long-term vision. In PROJECT XENO, it is possible to play and continue earning with the same XENO, but we have designed a system in a way that allows a metabolism of the ecosystem to occur through the exchange of XENOs, maintaining the earning ability of XENO and enabling users to choose to earn stably in the short term.
By collecting a certain number of identical WEAPONs and combining them, users can evolve it into a higher rarity WEAPON. As the rarity gets higher, equipping the WEAPON can strengthen a wider variety of skill cards with greater effects.
By collecting a certain number of identical CHARMs and combining them, users can evolve them into higher rarity CHARMs. As the rarity gets higher, the number of activated passive skills will increase by equipping the CHARM.
From the perspective of NFT, we believe that the value of WEAPONs and CHARMs cannot be maintained when the balance of demand and supply is lost.
Therefore, by synthesizing WEAPON and CHARM that have been minted (dropped) and burning (eliminating) one of them, we can reduce the number of NFTs while increasing the value of each NFT.
*Updated on 10/15/2024: For WEAPONs and CHARMs, if the equipment is owned by an initial holder (acquired through sales or other means rather than a marketplace purchase), it can now be combined with a higher-rarity piece to upgrade its rarity.